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My memory is a bit foggy of all the things I tried. I probably should go home
for lunch and post to this ng the actual tracings, but the problem went
something like this:
///THIS IS WICKEDLY DISTORTED
box{<0,0,0>,<1.,1,0.001>
pigment{
image_map{
tga "c:\My Documents\left2.tga"
once
}
}
finish {ambient 1 diffuse 0}
translate <-0.5,-0.5,-0.05>
scale 14
translate -17*x -1.5*y +3*z
}
// CHANGE If my aspect ratio were 0.126 : 1.0 x:y, then
box{<0,0,0>,<0.126 , 1.0 ,0.001>
didn't work either! Help!
Let's fix this in mega 0.5!!!!!!
Gail Shaw wrote:
> Greg M. Johnson wrote in message <38DF5802.32786C20@my-dejanews.com>...
> >Nope. I once tried changing the size of the box to fit the aspect ratio of
> the
> >image, and still got something stupidly distorted.
>
> Did you change the size before or after applying the image
>
> >Do we have to beg for a fix in mega 0.5, or isn't there SOME way to get pov
> to
> >'decal' this without crazy distortions?
> >
>
> It's not a bug.
>
> Please assume that img1.gif is 100*500 pixels.
>
> box {
> <0,0,0>,<1,5,0.01> // box starts with correct ratio
> pigment {
> image_map {
> gif "img1.gif"
> }
> scale <1,5,1> // scaling the pigment
> }
> }
>
> The above code hasn't been tested, but I think it's right.
>
> Gail
> ********************************************************************
> * gsh### [at] monotixcoza * Reality.dat not found *
> * http://www.rucus.ru.ac.za/~gail/ * Attempting to reboot universe *
> ********************************************************************
> * Document program code? Why do you think it's called code? *
> ********************************************************************
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